Dolby Atmos Music Training Curriculum Table of Contents
Module 1 – Dolby Atmos Basics - Module Objectives
- Beyond Multichannel Audio
- Components of a Dolby Atmos Content Creation Studio
- Dolby Atmos Content Creation Signal Flow
Module 2 - Dolby Atmos Renderer Configurations - Module Objectives
- The Dolby Atmos Renderer Running on Rendering and Mastering Workstations
- The Dolby Atmos Renderer on the same Mac as the DAW
- Dolby Atmos Renderer Installer Components
- Dolby Atmos Rendering and Mastering on 3rd Party Products
Module 3 - Dolby Atmos Renderer - Renderer Interface Overview - Module Objectives
Module 4 - Initial Dolby Atmos Renderer Configuration - Module Objectives
Module 5 - Initial DAW Setup for Dolby Atmos Content Creation - Module Objectives
- ProTools Ultimate - Establishing Communication with the Dolby Atmos Renderer
- ProTools Ultimate - Audio Output Routing, Bussing and Bed and Object Mapping
- ProTools Ultimate - Assigning Audio Tracks to Beds and Objects
- ProTools Ultimate - Using the Supplied Templates
- ProTools Ultimate - Synchronizing Pro Tools and the Dolby Atmos Renderer
- ProTools Ultimate - Importing Object Track Data from Another Session
- Ableton Live – Initial Setup for Dolby Atmos Content Creation
- Logic Pro - Initial Setup for Dolby Atmos Content Creation Using the Dolby Atmos Music Panner
- Logic Pro - Initial Setup for Dolby Atmos Content Creation Using the Integrated Dolby Atmos Workflow
Module 6 - Basic Dolby Atmos Renderer Operation - Module Objectives
- Creating a Dolby Atmos Master File
- Playing Back a Dolby Atmos Master
- Unlocking a Master File for Punch-Ins and Metadata Updates
- Exporting Dolby Atmos Master Files
- Offline Loudness Analysis
Exercises:
- ProTools Exercise 1 – Playback and Monitoring the Renderer Input
- ProTools Exercise 2 – Renderer Monitoring Operations
- ProTools Exercise 3 – Create and Playback a Dolby Atmos Master File
- Ableton Exercise 1 - Playback and Monitoring the Renderer Input
- Ableton Exercise 2 - Create and Playback a Dolby Atmos Master File
- Logic Pro Exercise 1a – Integrated Dolby Atmos workflow
- Logic Pro Exercise 1b – Playback and Monitoring the Renderer Input
- Logic Exercise 2 - Create and Playback a Dolby Atmos Master File
Module 7 - Additional Dolby Renderer Operations and Settings - Module Objectives
- Renderer Input Configuration
- Re-Renders
- Binaural Render Mode
- Exporting and Importing Input/Binaural/Re-render Configuration Files
- MP4 Export
Module 8 - Working with Beds and Objects in Pro Tools - Module Objectives
- Working with Single or Multiple Bed Configurations
- Using Groups and VCAs
- Panning with Beds and Objects
- The Dolby Atmos Music Panner
- Bouncing Mix to ADM BWF
Module 9 - Best Practices for Working in Dolby Atmos - Module Objectives
Exercises:
- ProTools Exercise 4 – Dolby Atmos Mix
- ProTools Exercise 5 – Mix to a Target Loudness Level
- ProTools Exercise 6 – Using the Dolby Atmos Music Panner
- Ableton Exercise 3 - Dolby Atmos Mix
- Ableton Exercise 4 - Mix to a Target Loudness Level
- Logic Pro Exercise 3 - Dolby Atmos Mix
- Logic Pro Exercise 4 - Mix to a Target Loudness Level
Module 10 - QC for Dolby Atmos - Module Objectives
Module 11 – Dolby Atmos Content Creation Using Other DAWs and NLEs - Module Objectives
Module 12
Module 13
- Appendix A - Notes on MADI Rendering and Mastering Workstations and Synchronization
- Appendix B - Notes on Dante Rendering and Mastering Workstation and Synchronization
- Appendix C - Dolby Atmos Delivery Codecs
- Appendix D - Dolby Atmos Delivery Signal Flow
- Appendix E - Renderer Trim and Downmix Controls
- Appendix F - Recording Re-renders
- Appendix G - Importing ADM BWF as Session Data
- Appendix H - Best Practices Dolby Atmos Music Studio
- Appendix I - Assembling an Album of ADMs for Dolby Atmos Music
- Appendix J - Writing Music Panner Sequences to Pro Tools
- Appendix K - Dolby Atmos Recording Guidelines
Navigation
Next: Module 0.0 - Preface